C++ articles
here i will keep all interesting C++ articles:
article#1
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C++: Under the Hood
Jan Gray
March 1994
http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/dnarvc/html/jangrayhood.asp
it talks about the C++ object model and layout in memory; good introduction;
article#2
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here is a nice article about how vtables workits good coz it goes into asm language and explains whats really goin on
http://msdn.microsoft.com/msdnmag/issues/0300/c/
if u find any similar article on this subject, pls reply here.
article#3
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virtual functions explained:
http://www.parashift.com/c++-faq-lite/virtual-functions.html
article#4
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a good summerize of the classes size.
when applying the sizeof operator on an object you need to have in mind:
1Size of all non-static data members
2Order of data members
3Byte alignment or byte padding
4Size of its immediate base class
5The existence of virtual function(s) (Dynamic polymorphism using virtual functions).
6Compiler being used
7Mode of inheritance (virtual inheritance)
http://www.cprogramming.com/tutorial/size_of_class_object.html
article #5
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very good C++ guidelines; yet, im not sure if all of them are applicable
http://www.doc.ic.ac.uk/lab/cplus/c++.rules/
article#1
--------------------------------------------------------------------------
C++: Under the Hood
Jan Gray
March 1994
http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/dnarvc/html/jangrayhood.asp
it talks about the C++ object model and layout in memory; good introduction;
article#2
--------------------------------------------------------------------------
here is a nice article about how vtables workits good coz it goes into asm language and explains whats really goin on
http://msdn.microsoft.com/msdnmag/issues/0300/c/
if u find any similar article on this subject, pls reply here.
article#3
--------------------------------------------------------------------------
virtual functions explained:
http://www.parashift.com/c++-faq-lite/virtual-functions.html
article#4
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a good summerize of the classes size.
when applying the sizeof operator on an object you need to have in mind:
1Size of all non-static data members
2Order of data members
3Byte alignment or byte padding
4Size of its immediate base class
5The existence of virtual function(s) (Dynamic polymorphism using virtual functions).
6Compiler being used
7Mode of inheritance (virtual inheritance)
http://www.cprogramming.com/tutorial/size_of_class_object.html
article #5
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very good C++ guidelines; yet, im not sure if all of them are applicable
http://www.doc.ic.ac.uk/lab/cplus/c++.rules/
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